That secondary hero with Dungeon army goes to north until Marletto Tower, then eastward until arrives at Purple-flagged Garrison (unguarded) and Winston the Seer (asks for Titan's Gladius). If an Orange player (Jabarkas) tries to escape through the two Garrisons, the secondary hero must pursuit and defeat him.įrom Hoddar toward north there is Purple player zone, on Lava terrain there is a pass to this zone, but is blocked by Purple Border Guard. Secondary hero breaks through neutral Garrison with minimal losses, then passes through another one flagged by Orange player and marches west until arrives at Hoddar (Stronghold Castle, level 1-5 and 7 dwellings City Hall) and conquers it, reaching level 5. Instead of attacking it, he goes northward, passing through a pass to a desert, then marches to northeast until arrives at Rockwarren (Stronghold Castle, level 1-5 dwellings City Hall Resource Silo) belonging to Green player, conquering it.įrom Rockwarren Orange player movements can be seen toward northwest, beyond a mountain range (the only passage probably is through that neutral Garrison).Ī secondary hero (not Necromancer, nor Death Knight) moves toward neutral Garrison with a strong army. Sandro gets some more army from Coldreign, then goes from Lynwood the Seer northward alongside sea, clears Medusa Stores and arrives near a neutral Garrison guarded by lots of Pikemen, lots of Archers, pack of Griffins, several Swordsmen, several Monks and several Cavaliers. Coldreign - Capitol all creature dwellings.Secondary hero - level 3, horde of Walking Dead, lots/pack of level creatures.Sandro - about 40 Liches, 25 Wights, 20 Vampire Lords, horde of Skeletons.Then he goes north until arrives at a Garrison, breaks through and conquers Fortune Keep (Rampart Fort, level 1-3 and 5 dwellings), vanquishing Tan.Įast of Fortune Keep there is a Shipyard guarded by pack of Griffins. Sandro gets from Coldreign all available Liches, Skeletons, Vampire Lords and Wights, giving all Walking Dead to level 3 secondary hero. The secondary hero garrisoned in Coldreign has reached level 3.Coldreign - City Hall, level 1-6 dwellings.Sandro, somewhere between Castigare and Coldreign (level 5, Expert Necromancy if Wisdom is offered, take it) has 10 Liches, horde of Walking Dead, 12 Vampire Lords.Recruit a secondary hero to defend Castigare and flag surrounding mines some Tan hero could attempt to retake it, by land or disembarking. The secondary hero who stayed back in Coldreign defends it against siege by one, possible two, Tan hero(es). There is also a Cursed Temple to be flagged.īuild Upgraded Estate, then recruit all Skeletons, Vampire Lords and put them in Sandro's army, who then goes eastward, kills those lots of Marksmen, flags the Crystal Cavern, then marches toward south until arrives at Castigare (Dungeon, Citadel, City Hall, level 1-4 dwellings) and conquers it, vanquishing the Blue player. Sandro goes roughly north of Coldreign, flags a Sulfur Dune, two Gold Mines, a Graveyard. The secondary heroes uncover land and pick loose resources (from Treasure Chests take always gold). Said road has at its western end an Ore Pit and at its eastern end an Sawmill flag them. Recruit two secondary heroes and give all their troops plus all available Skeletons in Coldreign to Sandro. Assemble Armor of the Damned and Cloak of the Undead King on Sandro (in the beginning all components are in his backpack). Restart until Sandro has few Wights, few Walking Dead and pack of Skeletons. There is a road passing by the town, east-west oriented. Starting town: Coldreign (Necropolis has Cursed Temple) in the middle of southern edge of map.Loss condition: Sandro is defeated in combat.Start bonus: a scroll of Lightning Bolt OR 8 Walking Dead OR +2 Attack Skill (choose +2 Attack).
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